About Me

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Santa Clarita, California, United States
Jonathan Payne is a freelance artist residing in Santa Clarita, California. His sculptures and paintings focus primarily on creature and character design . He has studied under Jordu Schell (Men In Black, Edward Scissorhands, Avatar), concept sculptor Simon Lee and fine art sculptor John Brown. He prefers to sculpt in oil, polymer and WED clays. Recently he has become consumed with creating an original line of tumorous balls of flesh known as the Fleshlettes. In addition to his macabre "babies" he also enjoys composing fine art sculptures depicting both wildlife and the human form. Jonathan is available for hire as a freelance artist and for individual commissions.

Saturday, July 30, 2005

Matte Painting.

Look at the picture before reading this. Done? Alright, I added all of the snow elements. This photo was of a house in the fall months (or at least on a cloudy day). Overcast days are essential to selling a painting when you're trying to add snow and ice. The same thing goes for pushing the black levels of your image. Additionally I could have held back on so many icecicles. I'm most happy with the snow on the bushes and the snow that blew up through the screens covering the windows (which leaves that kind of sand blasted fringe above the sill).

Friday, July 29, 2005

Old one but good one

Here is a painting I did of Gort, the character from The Day The Earth Stood Still. This was done in Painter Classic for a Physics proffesor. I don't even know if Gort was a commanding presence. He vaporized people with his eye beam and that made him menacing enough for me to hold the world in his palm for the image.

I think this made for a nice off the cuff gift.

Wednesday, July 27, 2005

Midnight Stalker

This is one of those paintings that just develops by itself your job as the artist is to let it come to being and not fight it. Letting a painting develop means you no longer have control over the subject and often it just ends up focusing on something strange or uninteresting. This one is of the former variety.

Out of this World 1

This sketch is inspired by the videogame "Out of This World" (american title) which came out on SNES and SEGA GENESIS back when I was young, impressionable and in 4th grade. I love/loved this game to no end because of the lonely atmosphere and the 'no escape' storyline. I couldn't help but feel like I was stranded alone on this massively desolate planet with Lester Knight Chaykin. Looking back the game just doesn't have the same bite it once did. I still love the memory and it lives on this way in my imagination.

Mud Puddle

Here's another one from right before moving. In Montana it was pouring down rain during the first months of summer 2005. I became entranced with these mud puddles that would form all over town in unpaved parking lots. This is my attempt at a sketch to try and capture the strange semi-transperent/semi-opaque quality of these puddles. I will do more.


I painted this before I moved to the L.A. area. In my mind it's New York. Frankly it's a tiny painting for such a big city but I'm proud of it.

My first still life...

This one is in ArtRage on mac. Ambient design finally ported this 1st class freeware to the mac platform and so I wanted to play Duane Keiser for a day and paint a cookie with these digital oils. It came out so-so. I didn't finish it so I feel like it reads a little flat. The upside is that it will look alright when shrunk.