This is a study from memory (not a straight copy) from my favorite Rodin sculpture "Jean d'Aire". Microcrystalline wax, approx 5 in.
About Me
- Jon
- Santa Clarita, California, United States
- Jonathan Payne is a freelance artist residing in Santa Clarita, California. His sculptures and paintings focus primarily on creature and character design . He has studied under Jordu Schell (Men In Black, Edward Scissorhands, Avatar), concept sculptor Simon Lee and fine art sculptor John Brown. He prefers to sculpt in oil, polymer and WED clays. Recently he has become consumed with creating an original line of tumorous balls of flesh known as the Fleshlettes. In addition to his macabre "babies" he also enjoys composing fine art sculptures depicting both wildlife and the human form. Jonathan is available for hire as a freelance artist and for individual commissions.
Saturday, May 24, 2008
Rodin study
This is a study from memory (not a straight copy) from my favorite Rodin sculpture "Jean d'Aire". Microcrystalline wax, approx 5 in.
Wax Sculpting
I think I've found my favorite maquette sculpting material: microcrystalline wax. It smooths beautifully and easily by hand. It's hard enough to hold shape well and it's soft enough (in heat) to mold with your hands. It accepts shaping from tools extremely well and it sticks to itself but not to you. It also has virtually zero odor. You also get the added bonus of this beautiful black and orange bronzed look.
These pictures are of a sculpture I made for Steven and Lisa Runolfson, owners of "La Caille" (The quail) restaurant in Salt Lake City. This sculpture is for Lisa and Steven's 30th wedding anniversary and it is part wax (the birds) and part super sculpey (the base). It was created in the loose "Bart Walter" style. The sculpture is approx 15 in long and about 9 or 10 in tall.
Wednesday, May 07, 2008
Tuesday, April 29, 2008
Mudbox! - another bald head
Here is my first foray into Mudbox and i must say I'm happy with the results. Mudbox really does have a better layout than Zbrush.
This could be considered a sketch as I'm only about 3 hours in and the ears particularly aren't really as developed as the rest of the face. That said i think it's a lot better than my last digital face sculpture: http://jengalog.blogspot.com/2007/06/accidentally-looks-like-silver-surfer.html
Friday, April 25, 2008
untitled
Mignola-style Shrike
Monday, April 21, 2008
quick sketch - T-Bone!
Tuesday, March 25, 2008
Last Jr. Nightforce painting
This is supposedly the final Jr. Nightforce concept art/painting. It is of the magical box/cube that Riley finds. This box unfolds and creates a magical map that leads Riley to his next task at hand.
So I can't believe how effective it is to do a smaller version of a painting (i.e. a digital thumbnail or layout) and then to blow it up and finish it. In this case I created the first (thumbnail painting) in "Colors!" the beautiful painting program for the Nintendo DS. The 2nd picture is the blown-up/finished version that I did in photoshop. Total painting time from start to finish is no more that 2-2.5 hours!!!
1st: (sketch in colors)

2nd: (finished in photoshop)
So I can't believe how effective it is to do a smaller version of a painting (i.e. a digital thumbnail or layout) and then to blow it up and finish it. In this case I created the first (thumbnail painting) in "Colors!" the beautiful painting program for the Nintendo DS. The 2nd picture is the blown-up/finished version that I did in photoshop. Total painting time from start to finish is no more that 2-2.5 hours!!!
1st: (sketch in colors)

2nd: (finished in photoshop)
Thursday, March 20, 2008
Monday, March 17, 2008
Rubber Johnny, 5th pass
Wednesday, March 05, 2008
Monday, March 03, 2008
Friday, February 15, 2008
Painting on my DS
Wednesday, February 13, 2008
Rubber Johnny WIP




For my John Brown Maquette Sculpting class I am creating a maquette of Rubber Johnny from the brilliant music video of the same name by Chris Cunningham. At this point I am probably 50 or 60 percent done. We have worked by building up from an armature to a sketal frame that blocks out the bony, rigid masses. Now we have added the muscles. Comments critiques welcome.
Sunday, December 23, 2007
Hugo
Tuesday, November 06, 2007
Jr Nightforce cover!
Monday, November 05, 2007
Alien WIP
Friday, October 19, 2007
Thursday, October 11, 2007
Tuesday, October 02, 2007
Group Photo from "No Fright Nite-Lite Co."

Here is the big group painting with all of the bad guy characters from Nightforce. I spent over 7 hours on this painting reworking and fidgeting different aspects of both the environment and the characters. I'm fairly happy with what I got but I do think i would have been happier if I had got this result in half the time. I feel like this was too slow for so much time against the grindstone. I think that metaphor makes sense...it's late as I write/post this.
Click on the thumbnail for a larger view!
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