About Me

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Santa Clarita, California, United States
Jonathan Payne is a freelance artist residing in Santa Clarita, California. His sculptures and paintings focus primarily on creature and character design . He has studied under Jordu Schell (Men In Black, Edward Scissorhands, Avatar), concept sculptor Simon Lee and fine art sculptor John Brown. He prefers to sculpt in oil, polymer and WED clays. Recently he has become consumed with creating an original line of tumorous balls of flesh known as the Fleshlettes. In addition to his macabre "babies" he also enjoys composing fine art sculptures depicting both wildlife and the human form. Jonathan is available for hire as a freelance artist and for individual commissions.

Saturday, May 24, 2008

Rodin study





This is a study from memory (not a straight copy) from my favorite Rodin sculpture "Jean d'Aire". Microcrystalline wax, approx 5 in.

Wax Sculpting










I think I've found my favorite maquette sculpting material: microcrystalline wax. It smooths beautifully and easily by hand. It's hard enough to hold shape well and it's soft enough (in heat) to mold with your hands. It accepts shaping from tools extremely well and it sticks to itself but not to you. It also has virtually zero odor. You also get the added bonus of this beautiful black and orange bronzed look.

These pictures are of a sculpture I made for Steven and Lisa Runolfson, owners of "La Caille" (The quail) restaurant in Salt Lake City. This sculpture is for Lisa and Steven's 30th wedding anniversary and it is part wax (the birds) and part super sculpey (the base). It was created in the loose "Bart Walter" style. The sculpture is approx 15 in long and about 9 or 10 in tall.

Wednesday, May 07, 2008

DS concept sketch


Creepy Abandoned Subway w/ shafts of light

Tuesday, April 29, 2008

Mudbox! - another bald head





Here is my first foray into Mudbox and i must say I'm happy with the results. Mudbox really does have a better layout than Zbrush.

This could be considered a sketch as I'm only about 3 hours in and the ears particularly aren't really as developed as the rest of the face. That said i think it's a lot better than my last digital face sculpture: http://jengalog.blogspot.com/2007/06/accidentally-looks-like-silver-surfer.html

Friday, April 25, 2008

untitled




Here is what I've been working on lately. I'm still not entirely happy with it. It really photographs in a way that makes the proportions seem all wrong. The concept is partially inspired by a fellow MTA student at MSU.

Pro-Clay and armature wire. Approx 6 in.

Mignola-style Shrike


I drew a Mike Mignola-styled sketch of my Shrike design on a post it. The Shrike is the supernatural antagonist character from Dan Simmon's series of 4 Hyperion books and I have always been in love with it from a creature design standpoint.

Monday, April 21, 2008

quick sketch - T-Bone!


Done on my Nintendo DS with the program "Colors!" Drawn from imagination after a little bit of 'prep' (i.e. looking at pictures of different steaks to see how they're put together.

Tuesday, March 25, 2008

Last Jr. Nightforce painting

This is supposedly the final Jr. Nightforce concept art/painting. It is of the magical box/cube that Riley finds. This box unfolds and creates a magical map that leads Riley to his next task at hand.

So I can't believe how effective it is to do a smaller version of a painting (i.e. a digital thumbnail or layout) and then to blow it up and finish it. In this case I created the first (thumbnail painting) in "Colors!" the beautiful painting program for the Nintendo DS. The 2nd picture is the blown-up/finished version that I did in photoshop. Total painting time from start to finish is no more that 2-2.5 hours!!!

1st: (sketch in colors)



2nd: (finished in photoshop)

Thursday, March 20, 2008

Rubber Johnny - Done! (basically)






Any changes from here on out probably won't be visible in photo form.

Monday, March 17, 2008

Rubber Johnny, 5th pass




I'm still trucking along. Lots of refining to the muscles and skin of the chest, stomach, some smoothing of the skin and head. I need to be done with the sculpt this week.

Wednesday, March 05, 2008

Update: Rubber Johnny WIP, 4th pass




Here is the 3rd/4th pass on Rubber Johnny

Monday, March 03, 2008

New Jr. Nightforce Picture



Riley and his mystical, magical, floating, roatating map.

Friday, February 15, 2008

Painting on my DS


Here is a picture from the homebrew software for the nintendo DS called "Colors!", the paint program I got for my DS. Colors! is tons o fun!

Wednesday, February 13, 2008

Rubber Johnny WIP





For my John Brown Maquette Sculpting class I am creating a maquette of Rubber Johnny from the brilliant music video of the same name by Chris Cunningham. At this point I am probably 50 or 60 percent done. We have worked by building up from an armature to a sketal frame that blocks out the bony, rigid masses. Now we have added the muscles. Comments critiques welcome.

Sunday, December 23, 2007

Hugo Sculpture in Stereo!



nuff said

Hugo






A sculpture of Hugo that I made for Lacie as a Christmas present. It's about 4 inches tall on the base and made out of aluminum foil, Super Scupey Firm and acrylic paints. Critiques welcome!

Tuesday, November 06, 2007

Jr Nightforce cover!


This is the last picture for Gary Vitello's Jr. Nightforce pitch and it's one of my favorites. This is meant to depict an old stone tablet laying next to some old scrolls on a wooden table which is no doubt, very old.

Click for a bigger version.

Monday, November 05, 2007

Alien WIP


Here is a quick dirty pic of my 'work in progress' alien warrior. This alien is not authentic to the films but instead It's my tweak on the recent designs and is meant to be a personal exercise.

Friday, October 19, 2007

Darpia


Darpia, the original master of the Nightforce, now centuries old and living in exile.

Thursday, October 11, 2007

New Nightforce Pics - The Good Guys!






The Team of Four kids and their leader. All done in photoshop.

Tuesday, October 02, 2007

Group Photo from "No Fright Nite-Lite Co."


Here is the big group painting with all of the bad guy characters from Nightforce. I spent over 7 hours on this painting reworking and fidgeting different aspects of both the environment and the characters. I'm fairly happy with what I got but I do think i would have been happier if I had got this result in half the time. I feel like this was too slow for so much time against the grindstone. I think that metaphor makes sense...it's late as I write/post this.

Click on the thumbnail for a larger view!