About Me

My photo
Santa Clarita, California, United States
Jonathan Payne is a freelance artist residing in Santa Clarita, California. His sculptures and paintings focus primarily on creature and character design . He has studied under Jordu Schell (Men In Black, Edward Scissorhands, Avatar), concept sculptor Simon Lee and fine art sculptor John Brown. He prefers to sculpt in oil, polymer and WED clays. Recently he has become consumed with creating an original line of tumorous balls of flesh known as the Fleshlettes. In addition to his macabre "babies" he also enjoys composing fine art sculptures depicting both wildlife and the human form. Jonathan is available for hire as a freelance artist and for individual commissions.

Tuesday, February 23, 2010

Random Portraits 1&2 (from found photos)



After doing some talking with Tyler Jacobson it's becoming apparent how far I still have to go to feel competent as someone who draws and paints. Specifically I am l focusing on learning how to paint people. So I am going to start painting from photos so as Tyler put it, I can start to build a visual language of how people should look. Up first are post card sized gouache paintings from random portraits found on the internet.

Sunday, February 21, 2010

Tuesday, February 16, 2010

Skull Guy - an experiment with WED clay





This was a semi-successful experiment for using WED clay on a maquette. The biggest problem was my on-the-fly armature and my lack of a clear idea for the body design. This led to some wire sticking out where I didn't want it, cracking due to drying and the body being a simple anatomy study rather than anything else. Lessons learned: WED is fast until you lose control of the drying time. Doing smaller details such as teeth or fingers takes longer with WED clay but blocking in forms and redoing large surface areas takes much less time.

Monday, February 08, 2010

Wednesday, February 03, 2010

Glacier thumbnail


Photoshop. Used pictures for concept and color reference but the forms and lines are all original.

Sunday, December 13, 2009

Tuesday, December 01, 2009

Wednesday, November 18, 2009

Codger sketch




More practice w/ Mudbox 2010.


Thursday, October 29, 2009

Oct Mudbox Sketch 1



I'm taking Mudbox out for another spin. Much nicer interface than Zbrush but far fewer features.

Wednesday, October 28, 2009

Walk Cycle-Elderly man waving to neighbors

Walk cycle project from class. I imagine my character as an elderly gentlemen with a bad left knee. He's walking out to check the mail and waving at his neighbor.

Wednesday, September 30, 2009

First Polygon Modeling Assignment


We modeled an airplane with simple extrusions and smoothing.

Wednesday, September 23, 2009

Monday, September 21, 2009

WIP: Young Maasai woman w/ long hair




Here is my next work in progress sculpture: A young Maasai woman w/ long hair.

Sunday, September 13, 2009

Bouncing Ball in Maya

Just like in 2D animation we started with a bouncing ball in my Maya class.

Squash and stretch included.

Wednesday, August 26, 2009

Huggus Paper Sculpture Prototype: A ways to go


1st try on b&w paper. Needs a bit of work to define the form and figure out the transparency folding etc.

Sunday, August 23, 2009

A portrait of Fleck




This was done as a portrait of a family friend's dog named Fleck. I was given 4 photos of Fleck as a reference (she has passed away) and asked to reproduce her pose from one picture specifically. Super Sculpey and acrylics.

Wednesday, August 19, 2009

Huggo out the window





The photoshop version of this paper cut-out picture I want to make for Huggo the Hippo.

Monday, August 10, 2009

Audrey



My first paintstop painting. I'm just learning the ropes in this new painting plug-in from Pixologic.